Bethesda already got rid of the attribute system in the Elder Scrolls games, and could do the same to S.P.E.C.I.A.L. If players don't need it, no need to keep it in the game. Makes me think that future Fallout games may do away S.P.E.C.I.A.L. stats are such an iconic thing in the Fallout series that I hate to think that players would avoid improving it. To those who have finished or may have replayed NV, is there a verdict on how frequent you should pick the IT perk? NV clearly wants you to weigh your decisions. Will it be wise to spend 10 of them on IT (max usage of IT is 10)? I'm not so sure. Say you finish NV at Level 30, you will only have picked 15 perks. When I played FO3, I could afford to pick the IT perk frequently.
How useful is the Intensive Training Perk, which lets you raise your S.P.E.C.I.A.L stats? Since you only get a perk at every other level, unlike in Fallout 3 where you do at every level, you only get half the perks in NV as in FO3.